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Overview
Project website | godotengine.org |
---|---|
Instructions for translators | Thanks for helping with Godot Engine translations! Please make sure to read the detailed instructions that we have for each translation components on: https://docs.godotengine.org/en/latest/contributing/documentation/editor_and_docs_localization.html |
Project maintainers | timothyqiu mhilbrunner Akien |
Translation license | MIT License |
Translation process |
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Source code repository |
https://github.com/godotengine/godot-editor-l10n
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Repository branch | main |
Last remote commit |
Merge pull request #20 from YeldhamDev/damn_you_regex
fd43ab8
Rémi Verschelde authored 2 days ago |
Last commit in Weblate |
classes: Translated using Weblate (German)
a8c6412
Cerno-b authored 21 hours ago |
Weblate repository |
https://hosted.weblate.org/git/godot-engine/godot-properties/
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File mask | classes/*.po |
3 hours ago
String statistics
Strings percent | Hosted strings | Words percent | Hosted words | Characters percent | Hosted characters | |
---|---|---|---|---|---|---|
Total | 903,056 | 23,349,040 | 162,267,996 | |||
Source | 20,524 | 530,660 | 3,687,909 | |||
Translated | 8% | 74,042 | 6% | 1,622,674 | 6% | 11,147,282 |
Needs editing | 6% | 60,925 | 4% | 1,033,507 | 4% | 7,070,150 |
Read-only | 2% | 20,524 | 2% | 530,660 | 2% | 3,687,909 |
Failing checks | 1% | 17,027 | 2% | 580,102 | 2% | 4,149,405 |
Strings with suggestions | 1% | 22 | 1% | 935 | 1% | 6,106 |
Untranslated strings | 85% | 768,089 | 88% | 20,692,859 | 88% | 144,050,564 |
Quick numbers
and previous 30 days
Trends of last 30 days
+100%
Hosted words
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+100%
Hosted strings
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+8%
Translated
—
+100%
Contributors
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timothyqiu
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timothyqiu
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timothyqiu
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timothyqiu
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timothyqiu
Translation changed |
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timothyqiu
Translation changed |
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timothyqiu
Translation changed |
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timothyqiu
Translation added |
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timothyqiu
Translation added |
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timothyqiu
Translation changed |
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If [param layer] is negative, the layers are accessed from the last one.
[codeblock]
func get_clicked_tile_power():
var clicked_cell = tile_map.local_to_map(tile_map.get_local_mouse_position())
var data = tile_map.get_cell_tile_data(0, clicked_cell)
if data:
return data.get_custom_data("power")
else:
return 0
[/codeblock]
If [param use_proxies] is [code]false[/code], ignores the [TileSet]'s tile proxies. See [method TileSet.map_tile_proxy].
如果 [param layer] 为负,则从最后一个图层开始访问。
如果 [param use_proxies] 为 [code]false[/code],则会忽略 [TileSet] 的图块代理,返回原始的备选标识符。见 [method TileSet.map_tile_proxy]。
[codeblock]func get_clicked_tile_power():
var clicked_cell = tile_map.local_to_map(tile_map.get_local_mouse_position())
var data = tile_map.get_cell_tile_data(0, clicked_cell)
if data:
return data.get_custom_data("power")
else:
return 0
[/codeblock]
如果 [param use_proxies] 为 [code]false[/code],则会忽略 [TileSet] 的图块代理。见 [method TileSet.map_tile_proxy]。